Sponge Adventure
A downloadable game for Windows
Disclaimer: We do not own the rights to any SpongeBob IP and have no intention of monetizing the game. This was just a final project for our class and the theme matched quite well and allowed us to find art work easily.
Meet Our Team:
Kevin Castellani
Xinlu Chen
Character Controls:
- Go left: A Key
- Go right: D Key
- Jump: Spacebar
- Activate Hamburger power up: E key or click the UI
Rules
- You Start with 3 lives.
- When a player hits or fails an obstacle they will lose a life.
- If they grow too big they will explode and lose all remaining lives.
Gameplay
The objective of the game is to collect coins and survive as long as possible while avoiding obstacles and not exploding. The environment speed, player growth rate and frequency of obstacles will increase over time. The UI consists of a high score, pressure gauge showing how close you are to exploding, how many lives you have, and a power up(hamburger) button.
Mechanics
Shapeshift Wall:
- Pick up Patrick or Gary before entering a shapeshift wall. The shape should be the same in the wall.
Breakable Wall:
- Activate hamburger in hand to successfully pass through the breaking walls.
Player Grow/Shrink:
- Sponge will grow over time but collecting salt pickups will shrink the player. The growth speed acceleration will speed up over time until reaching maximum.
Tree Obstacle:
- When the Player hits the tree obstacle they will lose one life.
Overview:
Concept
Endlessly running sponge that changes shapes and grows over time. Using the “Brain Wall” Japanese game show and SubwaySurfer as inspiration.
Genre and Theme
Underwater Endless Runner
Target Audience and Platform
Everyone; Windows, Mac, Linux.
Project Scope
The project will be done in 1 month 2024/04/11 - 05/11. Within these constraints, we will deliver a minimum viable product which players can play and interact with all the functions in game design.
Tools
- Unity 3D
- Blender
- Notion
- Github
- Figma
- Fork
- Discord
- Canva
- WonderShare
- Google drive
- Agile methodologies
Story
Karen tricks SpongeBob into attempting a world record for the longest steeplechase underwater even though he can't actually win.
Characters
Spongebob, Gary, Patrick, Karen.
Locations
Underwater, BikiniBottom.
Level Design
Underwater aesthetics, stylized assets, procedurally generated terrain.
Assets
Sketchfab, Mixamo, Freesound.See more in Devlog for assets link.
Status | Released |
Platforms | Windows |
Authors | XINLU CHEN, Kevin Castellani |
Genre | Adventure |
Tags | 3D, Casual, Endless Runner |
Download
Development log
- 1.7 Updates From FeedbackMay 13, 2024
- Sprint 4 (06/05/2024)May 09, 2024
- Sprint 3 (29/04/2024)May 09, 2024
- Sprint 2 (22-04-2024)May 09, 2024
- Sprint 1 (2024-04-14)May 09, 2024
- AssetsMay 08, 2024
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