Tout Suite
ATTENTION: FULL SCREEN TO PLAY
Submission for Pirate Software - Game Jam 14
Theme: It's Spreading
Introduction:
We’ll take care of that for you.
Welcome to the island of Hanamumu, your getaway from worry. Our staff is here to make sure that you're as relaxed as possible for the duration of your stay. You won’t have to lift a finger, toe or any other appendage for as long as you’re here. Whether you need room service at 2am, a warm towel handed to you the second you step out of the pool, or a grisly murder hidden from sight, we’ve got you covered. So sit back and let the relaxation spread through you! Tout Suite focuses on fast-paced and frantic gameplay that encourages quick thinking and time management. Cater to every guest needs as quickly as possible to ensure that everyone at the hotel stays as relaxed as possible.
Controls:
WASD : move
Shift: sprint
E: interact
Left mouse key: Sign and button interact
Designers:
Jason Ochs - Game designer, narrative designer
Lesley Donaldson- Co-producer, Game design, market research, Level Blockout
Vincent James - Producer, visual designer, game designer
Developers:
Kevin Castellani - Unity developer
Xinlu Chen- Gameplay programmer, AI programmer, Lead programmer
Tool used:
Unity, Notion, Github, Unreal
Feature Assets:
Suitcase - https://assetstore.unity.com/packages/3d/props/interior/suitcase-3d-free-264886
Motel interior - https://assetstore.unity.com/packages/3d/props/furniture/low-poly-simple-furnitu...
Luggage car https://assetstore.unity.com/packages/3d/vehicles/land/tow-and-luggage-car-pack-...
put luggage https://freesound.org/people/WengShan/sounds/613305/
task Complete https://freesound.org/people/valeulloam97/sounds/541389/
Health bar https://opengameart.org/content/blood-red-health-bar
Bathroom/Toilet - https://assetstore.unity.com/packages/3d/props/low-poly-wc-260967
Development Process: https://lucycycy.itch.io/tout-suite/devlog/680165/development-summary
Status | Prototype |
Platforms | HTML5 |
Author | XINLU CHEN |
Genre | Simulation |
Made with | Unity |
Development log
- Development summaryFeb 11, 2024
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