Development summary


Our original idea is to create something like 'Animal Crossing', its fast-pace environment. Since the gamejam's topic is 'It's spreading', we want it to relate to the mood spreading among guests. So the goal is to satisfy guests' need ASAP. The format of the gameplay we decide to combine mini-games for each specific tasks.

We use 'Figjam' and 'Notion' as our management tools.

Here is our brainstorming idea board using SCAMPER principle:


Here is our original mini-game idea:

Mini-Game Collection


Here is our cutted discussion based on the 2-week gamejam:

Things that we will include outside of the gamejam period:




Tasks table (all done):


Files

WebGL.zip Play in browser
Feb 06, 2024

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